- Сообщения
- 6,043
- Реакции
- 1,252
Duration | Price |
|---|---|
Item | Amount | Chance |
|---|---|---|
1 | 50% | |
1 | 50% | |
1 | 50% | |
1 | 100% | |
1-3 | 100% | |
| 1 | 45% |
| 1 | 20% |
3-5 | 100% | |
2-3 | 100% | |
| 5-10 | 100% |
5-10 | 100% | |
5-10 | 100% | |
| 5-10 | 100% |
| 2-5 | 70% |
2-5 | 70% | |
1-3 | 70% |
Result & Chance | Materials |
|---|---|
Result & Chance | Materials |
|---|---|
Result and Chance | Materials |
|---|---|
Result and Chance | Materials |
|---|---|
Result and Chance | Materials |
|---|---|
Talisman | Description |
|---|---|
| HP/MP/CP +50, Vampirism +1%, Attack Speed +5, Cast Speed +5. Cannot be traded/dropped/sold. Can be stored in Personal Warehouse. | |
| HP/MP/CP +75, Accuracy +1, Evasion +1, Vampirism +2%, Attack Speed +10, Cast Speed +10, Physical Crit Rate +10, Magical Crit Rate +2. Cannot be traded/dropped/sold. Can be stored in Personal Warehouse. | |
| HP/MP/CP +100, Accuracy +2, Evasion +2, Vampirism +3%, Attack Speed +20, Cast Speed +20, Physical Crit Rate +20, Magical Crit Rate +5, Physical Attack +25, Magical Attack +50. Cannot be traded/dropped/sold. Can be stored in Personal Warehouse. | |
| HP/MP/CP +150, Accuracy +2, Evasion +2, Vampirism +3%, Attack Speed +30, Cast Speed +30, Physical Crit Rate +30, Magical Crit Rate +10, Physical Attack +50, Magical Attack +75, PvP Damage +1%, Damage Reflection +2%, Physical/Magical Defense +10. Cannot be traded/dropped/sold. Can be stored in Personal Warehouse. | |
| HP/MP/CP +200, Accuracy +2, Evasion +2, Vampirism +3%, Attack Speed +40, Cast Speed +40, Physical Crit Rate +30, Magical Crit Rate +10, Physical Attack +103, Magical Attack +156, PvP Damage +1%, PvP Defense +1%, Damage Reflection +3%, Physical/Magical Defense +20, CON +1, MEN +1. Cannot be traded/dropped/sold. Can be stored in Personal Warehouse. | |
| HP/MP/CP +350, Accuracy +2, Evasion +2, Vampirism +3%, Attack Speed +50, Cast Speed +50, Physical Crit Rate +30, Magical Crit Rate +10, Physical Attack +203, Magical Attack +256, PvP Damage +2%, PvP Defense +2%, Damage Reflection +3%, Physical/Magical Defense +60, STR +1, INT +1, CON +1, MEN +1. Cannot be traded/dropped/sold. Can be stored in Personal Warehouse. | |
| HP/MP/CP +500, Accuracy +2, Evasion +2, Vampirism +5%, Attack Speed +60, Cast Speed +60, Physical Crit Rate +30, Magical Crit Rate +10, Physical Attack +338, Magical Attack +442, PvP Damage +4%, PvP Defense +4%, Damage Reflection +3%, Physical/Magical Defense +100, STR +1, INT +1, CON +1, MEN +1, DEX +1, WIT +1, MP Skill Consumption -3%, Skill Cooldown -3%. Cannot be traded/dropped/sold. Can be stored in Personal Warehouse. |
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Result | Materials |
|---|---|
Level | Bonuses |
|---|---|
1 | MEN+1 |
2 | MEN+1, CON+1 |
3 | MEN+1, CON+1, DEX+1 |
4 | MEN+1, CON+1, DEX+1, INT+1 |
5 | MEN+1, CON+1, DEX+1, INT+1, STR+1 |
6 | MEN+1, CON+1, DEX+1, INT+1, STR+1, WIT+1 |
7 | MEN+2, CON+1, DEX+1, INT+1, STR+1, WIT+1 |
8 | MEN+2, CON+2, DEX+1, INT+1, STR+1, WIT+1 |
9 | MEN+2, CON+2, DEX+2, INT+1, STR+1, WIT+1 |
10 | MEN+2, CON+2, DEX+2, INT+2, STR+1, WIT+1 |
11 | MEN+2, CON+2, DEX+2, INT+2, STR+2, WIT+1 |
12 | MEN+2, CON+2, DEX+2, INT+2, STR+2, WIT+2 |
Belt | Cost |
|---|---|
Physical Defense: 14 PvP Auto Attack Damage +1% |
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Physical Defense: 14 PvP Auto Attack Damage +2.5% |
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Physical Defense: 14 PvP Auto Attack Damage +3.5% |
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Physical Defense: 14 PvP Auto Attack Damage +5% |
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PvP Skill Damage +1% |
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Physical Defense: 14 PvP Skill Damage +2.5% |
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Physical Defense: 14 PvP Skill Damage +3.5% |
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Physical Defense: 14 PvP Skill Damage +5% |
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Physical Defense: 14 PvP Defense against Skills and Auto Attacks +1.2% |
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Physical Defense: 14 PvP Defense against Skills and Auto Attacks +3% |
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Physical Defense: 14 PvP Defense against Skills and Auto Attacks +4.2% |
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Physical Defense: 14 PvP Defense against Skills and Auto Attacks +6% |
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Belt | Chance | Materials |
|---|---|---|
Physical Defense: 19 PvP Defense +5.5%, PvP Auto Attack Damage +4.5% | 50% | |
Physical Defense: 19 PvP Defense +5.5%, PvP Skill Damage +4.5% | 50% | |
Physical Defense: 24 PvP Defense +6.25%, PvP Auto Attack Damage +5.5%, PvP Skill Damage +5.5% | 25% | |
Physical Defense: 29 PvP Defense +7%, PvP Auto Attack Damage +6.5%, PvP Skill Damage +6.5% | 15% |
Enchantment |
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Set | A | S | S80 | A | S | S80 | A | S | S80 |
|---|---|---|---|---|---|---|---|---|---|
+6-7 | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 1 | Lv. 2 | Lv. 3 |
+8-9 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 2 | Lv. 3 | Lv. 4 |
+10 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 3 | Lv. 4 | Lv. 5 |
Service | Price |
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Duration | Price |
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Item | Price |
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Gives bonuses depending on enchant, more info. |
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Gives bonuses depending on enchant, more info. |
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Buff chance — 100% |
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Buff chance — 100% |
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Buff chance — 100% |
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Buff chance — 100% |
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Item | Price |
|---|---|
B-grade, magic defense 48
Magic attack +2.5%, physical attack +2.5%, speed +1, MP +21, poison resistance +10%, poison penetration +10%, accuracy +1. |
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A-grade, magic defense 60
Magic attack +5%, physical attack +5%, speed +2, MP +21, poison resistance +15%, poison penetration +15%, accuracy +2. |
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B-grade, magic defense 48
STR +1, INT +1, magic attack +5%, physical attack +5%, speed +2, MP +21, poison resistance +20%, poison penetration +20%, accuracy +1. |
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B-grade, magic defense 71
MP consumption by skills -3%, MP +31, mental attack resistance +7.5%, mental attack penetration +7.5%, bleeding resistance +10%, bleeding penetration +10%, healing received +3%. |
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A-grade, Magic Defense 79
MP consumption by skills -6%, MP +31, Mental Attack Resistance +10%, Mental Attack Penetration +10%, Bleeding Resistance +15%, Bleeding Penetration +15%, Incoming Healing Power +6%. |
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B-grade, Magic Defense 71
CON +1, MEN +1, MP consumption by skills -6%, MP +31, Mental Attack Resistance +15%, Mental Attack Penetration +15%, Bleeding Resistance +20%, Bleeding Penetration +20%, Incoming Healing Power +6%. |
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B-grade, Magic Defense 48
MP +21, Poison Resistance +15%, Poison Penetration +15%, Accuracy +1, Physical Crit Damage +7.5%, Hold Resistance +10%, Hold Penetration +10%. |
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A-grade, Magic Defense 60
MP +21, Poison Resistance +15%, Poison Penetration +15%, Accuracy +1, Physical Crit Damage +7.5%, Hold Resistance +10%, Hold Penetration +10%. |
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A-grade, Magic Defense 71 MP +31, Bleeding Resistance +15%, Bleeding Penetration +15%, Incoming Healing Power +5%, Vampirism +2%, Stun/Mental Attack Resistance +10%, Stun/Mental Attack Penetration +10%.
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S-grade, Magic Defense 79 MP +31, Bleeding Resistance +20%, Bleeding Penetration +20%, Incoming Healing Power +10%, Vampirism +2%, Stun/Mental Attack Resistance +15%, Stun/Mental Attack Penetration +15%.
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A-grade, Magic Defense 48 MP +21, Poison Resistance +20%, Poison Penetration +20%, Hold Resistance +15%, Hold Penetration +15%, Accuracy +1, Physical Crit Damage +7.5%, Attack Speed +2%, Cast Speed +2%.
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Skill enchantment does not reset on failure.
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Allows changing the skill enchantment branch, losing 0-3 enchantment levels.
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Scroll for enchanting Olf's T-Shirt. Safe enchant up to +3, maximum +10. On success, level increases by +1; on failure, item disappears.
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Scroll for enchanting Olf's T-Shirt. Safe enchant up to +3, maximum +10. On success, level increases by +1; on failure, resets to 0.
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Cloak enchant scroll up to +10. On success, level increases by +1; on failure, item disappears.
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Cloak enchant scroll up to +10. On success, level increases by +1; on failure, resets to 0.
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Skill enchant does not reset on failure. Cannot be used on items +6 or higher.
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Skill enchant does not reset on failure. Cannot be used on items +10 or higher.
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On success, randomly enchants +1 to +3.
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On success, randomly enchants +1 to +3.
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Item that increases chance of A-grade armor enchant by 18%. Usable on items +3-6 or intact +4-6.
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Item that increases chance of B-grade weapon enchant by 12%. Usable on items +3-9.
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Item required to exchange normal B-grade equipment for rare.
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Item required to exchange normal A-grade equipment for rare.
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Duration | Price |
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Duration | Price |
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Service | Price |
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Service | Price |
|---|---|
Special characters and Cyrillic are not allowed.
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10 colors available to choose from.
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12 colors available to choose from.
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To change, you must be on the main class with 3rd profession and select a subclass at least level 75. Gender remains the same, and appearance changes according to the profession if it belongs to another race. All progress (levels, etc.) is preserved. Hairstyle can be changed with pots sold for Adena in the usual Alt+B shop.
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The price is indicated for transferring one part with enchantment preserved, coins must be available on the User Panel balance. Life Stone skill in jewelry is not preserved during the transfer. |
Item | Price |
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Item | Price |
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When equipped, grants the ability to apply the corresponding buff to yourself for 20 minutes. Personal item. | |
When equipped, grants the ability to apply the corresponding buff to yourself for 20 minutes. Personal item. | |
When equipped, grants the ability to apply the corresponding buff to yourself for 20 minutes. Personal item. | |
When equipped, grants the ability to apply the corresponding buff to yourself for 20 minutes. Personal item. | |
When equipped, allows you to summon a friend wearing the same bracelet. Skill cooldown — 1 hour. Personal item. | |
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Item | Price |
|---|---|
76 options available to choose from.
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22 options available to choose from.
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25 options available to choose from.
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60 options available to choose from.
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Service | Price |
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Item | Price |
|---|---|
Speed +3. Does not stack with talismans of the same type. |
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Speed +3, Physical Attack +20, Magic Attack +15, Attack Speed +5, Cast Speed +4. Does not stack with talismans of the same type. |
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Physical Defense +50. Does not stack with talismans of the same type. |
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Magic Defense +35. Does not stack with talismans of the same type. |
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Physical Attack +70. Does not stack with talismans of the same type. |
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Magic Attack +50. Does not stack with talismans of the same type. |
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Attack Speed +20. Does not stack with talismans of the same type. |
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Cast Speed +15. Does not stack with talismans of the same type. |
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Evasion from physical/magic skills +3%, Incoming Critical Damage -5%. Does not stack with talismans of the same type. |
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Heal Power +40, HP/MP/CP Regeneration +5%. Does not stack with talismans of the same type. |
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Cast — 4 s Cooldown — 6 min (static) Duration — 120 s Consumption — 50 MP and 6 mana Effect: Physical Defense -13.6, Magic Defense -11, Evasion -1, Physical Attack +8.7, Attack Speed +4, Magic Attack +10.1, Cast Speed +3, Speed +3. Can be used only 14 s after equipping! | |
Cast — 4 s Cooldown — 6 min (static) Duration — 120 s Consumption — 50 MP and 6 mana Effect: Physical Defense +72. Can be used only 14 s after equipping! | |
Cast — 4 s Cooldown — 6 min (static) Duration — 120 s Consumption — 50 MP and 6 mana Effect: Magic Defense +100. Can be used only 14 s after equipping! | |
Cast — 1.2 s Cooldown — 15 min (static) Duration — 10 s Consumption — 50 MP and 15 mana Effect: Physical Defense +3600, Magic Defense +2700. Can be used only 14 s after equipping! | |
Cast — 1.2 s Cooldown — 5 min (static) Duration — 120 s Consumption — 50 MP and 6 mana Effect: Max CP +1500, Restores 1500 CP. Can be used only 14 s after equipping! | |
Cast — 4 s Cooldown — 15 min (static) Duration — 90 s Consumption — 50 MP and 15 mana Effect: Skill consumption -100%. Can be used only 14 s after equipping! | |
Cast — 3 s Cooldown — 30 min (static) Consumption — 0 MP and 30 mana Effect: Fully restores HP and MP. Can be used only 14 s after equipping! | |
Cast — 4 s Cooldown — 15 min (static) Duration — 30 s Consumption — 50 MP and 15 mana Effect: Significantly increases MP regeneration, character cannot move, -90% Physical Defense. Can be used only 14 s after equipping! | |
Physical Attack +70, Magic Attack +50, Attack Speed +20, Cast Speed +15. Does not stack with talismans of the same type. |
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Physical Defense +50, Magic Defense +35. Does not stack with talismans of the same type. |
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Speed +6, Physical Attack +20, Magic Attack +15, Attack Speed +5, Cast Speed +4. Does not stack with talismans of the same type. |
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Heal Power +40, CP/HP/MP Regeneration +5%, Critical Hit Chance Reduction -3%, Incoming Crit Damage -5%. Does not stack with talismans of the same type. |
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Physical Attack +90, Magic Attack +65, Attack Speed +25, Cast Speed +19, Physical Defense +50, Magic Defense +35, Speed +6, Heal Power +40, CP/HP/MP Regeneration +5%, Critical Hit Chance Reduction -3%, Incoming Crit Damage -5%. Does not stack with talismans of the same type. |
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Item | Price |
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Buff Chance — 100% | |
Buff Chance — 100% | |
Buff Chance — 100% | |
Buff Chance — 100% |
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Item | Price |
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Item | Price |
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Amount | Reward |
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3 | |
5 |
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10 |
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Streak | Reward |
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2 | |
5 |
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10 |
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Item | Amount | Chance |
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75 | 20% | |
150 | 20% | |
500 | 20% | |
1000 | 12% | |
5000 | 7% | |
1 | 5% | |
1 | 1% | |
1 | 2% | |
| 1 | 4% |
| 1 | 4% |
| 1 | 4% |
Drop | Amount | Chance |
|---|---|---|
| 40,000–85,000 | 70% |
1 | 0.8% | |
1 | 0.4% | |
| 1 | 0.2% |
Chest | Contents |
|---|---|
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Fort | Castle |
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Drop | Amount | Chance |
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1 | 5% (group chance — 100%) | |
1 | 15% (group chance — 100%) | |
1–3 | 10% (group chance — 100%) | |
2–5 | 30% (group chance — 100%) | |
1 | 10% (group chance — 100%) | |
1 | 30% (group chance — 100%) | |
| 1 | 100% |
| 1 | 75% |
| 1 | 75% |
Drop | Amount | Chance |
|---|---|---|
1 | 10% (group #1 chance — 100%) | |
1 | 30% (group #1 chance — 100%) | |
1–3 | 20% (group #1 chance — 100%) | |
2–5 | 40% (group #1 chance — 100%) | |
1 | 10% (group #2 chance — 100%) | |
1 | 20% (group #2 chance — 100%) | |
1–3 | 25% (group #2 chance — 100%) | |
1–3 | 20% (group #2 chance — 100%) | |
| 1–2 | 15% (group #2 chance — 100%) |
| 1–2 | 10% (group #2 chance — 100%) |
| 1–2 | 100% |
| 1–2 | 100% |
| 1–2 | 100% |
| 1–3 | 100% |
Item | Amount | Chance |
|---|---|---|
1 | 5% | |
1 | 5% | |
1 | 5% | |
1 | 30% | |
1 | 100% | |
| 1 | 25% |
| 1 | 12.5% |
2–4 | 100% | |
1–2 | 100% | |
| 2–3 | 100% |
| 2–3 | 100% |
| 2–3 | 100% |
| 1–3 | 100% |
| 1–2 | 70% |
1–2 | 70% | |
1 | 70% |
Name | Description | Armor Type | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Lvl 6 |
|---|---|---|---|---|---|---|---|---|
| Increases physical defense | Heavy | +18 | +36 | +54 | +71 | +90 | +107 | |
| Increases physical defense | Light | +13 | +27 | +40 | +54 | +67 | +80 | |
| Increases physical defense | Magic | +9 | +18 | +27 | +36 | +45 | +54 |
| Increases magical defense | +15 | +30 | +45 | +61 | +76 | +91 | |
| Increases physical attack | +22 | +42 | +60 | +76 | +88 | +98 | |
| Increases magical attack | +11 | +21 | +28 | +36 | +43 | +48 |
Name | Description | Armor Type | Lvl 1 | Lvl 2 | Lvl 3 |
|---|---|---|---|---|---|
| Greatly increases physical defense | Heavy | +59 | +119 | +178 | |
| Greatly increases physical defense | Light | +44 | +89 | +134 | |
| Greatly increases physical defense | Magic | +29 | +58 | +87 |
| Greatly increases magical defense | +50 | +100 | +150 | |
| Greatly increases physical attack | +49 | — | — | |
| Greatly increases magical attack | +29 | — | — | |
| Increases critical chance | +30 | — | — | |
| Increases casting speed | +11 | — | — |
Skill | Type | CRP | Items |
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HP +3%. | Passive | 1,500 | |
Grants the right to form a Command Channel. | Passive | 0 |
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Magic Defense +6%. | Passive | 1,500 | |
HP regeneration +3%. | Passive | 1,500 | |
Distance — 1500 Cast — 2.5 s Cooldown — 20 min Teleports nearby clan members to the nearest village. Costs 10,000,000 Adena. | Active Available only to Clan Leader | 3,000 |
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Skill | Type | CRP | Items |
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Physical Attack +3%. | Passive | 3,000 | |
CP regeneration +6%. | Passive | 2,600 | |
Physical Defense +3%. | Passive | 3,000 | |
Shield Defense +24%. | Passive | 2,100 | |
CP +6%. | Passive | 2,100 | |
Distance — 1500 Cast — 0.8 s Cooldown — 15 min Duration — 15 s Speed +30 for nearby clan members. Costs 7,000,000 Adena. | Active Available only to Clan Leader | 5,000 |
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Skill | Type | CRP | Items |
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HP +5%. | Passive | 6,900 | |
Water/Wind Resistance +3. | Passive | 5,100 |
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Accuracy +1. | Passive | 5,600 | |
Reduces EXP loss and death penalties caused by player or monster actions. | Passive | 6,900 |
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Magic Defense +10%. | Passive | 6,900 | |
Fire/Earth Resistance +3. | Passive | 5,100 |
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Physical Attack +5%. | Passive | 6,500 | |
HP Regeneration +5%. | Passive | 6,900 | |
Hold Resistance +5%. | Passive | 5,100 |
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Stun Resistance +5%. | Passive | 5,100 |
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Sleep Resistance +5%. | Passive | 5,100 |
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Physical Defense +5%. | Passive | 6,500 | |
Shield Defense Chance +12%. | Passive | 5,100 | |
CP +10%. | Passive | 5,600 | |
Range — 1500 Cast — 2 s Cooldown — 30 min Duration — 20 s Makes nearby clan members invulnerable. Costs 25,000,000 Adena. | Active Clan Leader Only | 7,000 |
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Range — 1500 Cast — 1.5 s Cooldown — 30 min Removes all debuffs from nearby clan members. Costs 10,000,000 Adena. | Active Clan Leader Only | 7,000 |
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Skill | Type | CRP | Items |
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Evasion +1. | Passive | 12,000 | |
MP Regeneration +3%. | Passive | 11,700 | |
Water/Wind Resistance +5. | Passive | 12,000 |
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Magic Attack +6%. | Passive | 11,700 | |
Accuracy +2. | Passive | 12,000 | |
Reduces EXP loss and penalties on character death caused by players or monsters. | Passive | 14,000 |
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Fire/Earth Resistance +5. | Passive | 12,000 |
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Physical Attack +6%. | Passive | 13,000 | |
CP Regeneration +10%. | Passive | 13,000 | |
Hold Resistance +10%. | Passive | 12,000 |
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Stun Resistance +10%. | Passive | 12,000 |
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Sleep Resistance +10%. | Passive | 12,000 |
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Physical Defense +6%. | Passive | 13,000 | |
Shield Block +40%. | Passive | 12,000 | |
Shield Defense Chance +20%. | Passive | 12,000 | |
MP +3%. | Passive | 11,700 | |
CP +12%. | Passive | 12,000 | |
Speed +3. | Passive | 11,400 |
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Range — 1500 Cast — 1.5 s Cooldown — 30 min Duration — 60 min Applies Noble’s Blessing effect to nearby clan members. Costs 30,000,000 Adena. | Active Available only to Clan Leader | 10,000 |
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Online | Buff |
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3-9 | EXP/SP +1%, PvE Attack/Defense +1%. |
10-20 | EXP/SP +2%, CP +2%, PvE Attack/Defense +2%. |
21-29 | EXP/SP +5%, CP +3%, Drop/Adena/Sp/ +2%, PvE Attack/Defense +4%. |
30+ | EXP/SP +7%, CP +5%, Drop/Adena/Sp +3%, PvE Attack/Defense +5%. |
Skill | Effect | Duration | Cooldown |
|---|---|---|---|
| Reflects 20% | 5 min | 6 s | |
| Makes the character invulnerable; effect ends when attacked or using a skill. | 10 s | 30 min | |
| Physical skill cooldown -20% | 2 min | 5 min | |
| Magic skill cooldown -20% | 2 min | 5 min | |
| All skill cooldown -20% | 2 min | 5 min | |
| Vampirism +6%, excluding skill and ranged attack damage. | 5 min | 5 min | |
| Physical attack damage in PvP +10%. | 5 min | 5 min | |
| Physical attack damage in PvP on target -10% | 1 min | 5 min | |
| MP consumption for physical skills -20% | 5 min | 1 min | |
| MP consumption for magic skills -20% | 5 min | 1 min | |
| MP consumption for songs and dances -10%. | 5 min | 1 min | |
| Chance of magical crit +40. (based on HF) | 5 min | 1 min | |
| Accuracy +7 | 5 min | 1 min | |
| Evasion +7 | 2 min | 1 min | |
| Chance of physical crit +50 | 5 min | 1 min | |
| Incoming healing power +10%. | 10 min | 1 min | |
| Physical defense +10%. | 5 min | 1 min | |
| Magic defense +12% | 5 min | 1 min | |
| Physical attack +10%. | 5 min | 1 min | |
| Magic attack +15% | 5 min | 1 min | |
| Restores 473 CP. | — | 20 s | |
| CP +20% | 5 min | 1 min | |
| MP regeneration +30% | 5 min | 1 min | |
| MP +15% | 5 min | 1 min | |
| Restores 69 MP to target. | — | 20 s | |
| HP +15% | 5 min | 3 min | |
| Incoming healing power +7% | 5 min | 1 min | |
| HP +20% | 5 min | 1 min | |
| Restores 552 HP. | — | 20 s | |
| Stuns the target. | 9 s | 20 s | |
| Slows the target by 30%. | 30 s | 20 s | |
| Blocks target's physical and magical skills. | 28 s | 20 s | |
| Blocks target's magical skills. | 28 s | 20 s | |
| Causes target to bleed. | 20 s | 20 s | |
| Poisons the target. | 25 s | 20 s | |
| Frightens the target, causing it to flee. | 15 s | 20 s | |
| Turns the target into stone. | 30 s | 20 s | |
| Slows the target for 15 s, then paralyzes for 9 s. | 15/9 s | 20 s | |
| Immobilizes the target. Chance of reapplication during the effect is reduced. | 25 s | 20 s | |
| Puts the target to sleep. Chance of reapplication during the effect is reduced. | 25 s | 20 s |
Skill | Effect |
|---|---|
| Physical crit chance +60 | |
| Magic attack +15% | |
| Magic crit chance +40 (based on HF). | |
| PvP physical damage +12% | |
| Evasion +7 | |
| Accuracy +7 | |
| Incoming healing power +12% | |
| MP regeneration +30% | |
| CP regeneration +100% | |
| HP regeneration +100% | |
| Reflects 20% | |
| Reduces MP consumption: Physical skills -20%, Magical skills -10%. | |
| Physical skill MP consumption -10% | |
| Physical defense +12% | |
| Magic defense +15% | |
| Physical attack +12% | |
| Healing power +10% |
Doom Shield — Shield Defense +2%
Avadon Circlet Heavy Armor — HP +73, Mental Attack Resistance +1%
Avadon Gaiters — HP +122, Mental Attack Resistance +1.75%
Avadon Gloves Heavy Armor — HP +49, Mental Attack Resistance +0.75%
Avadon Boots Heavy Armor — HP +49, Mental Attack Resistance +0.75%
Avadon Circlet Light Armor — Magic Defense +1.25%, Weight Limit +1440, Mental Attack Resistance +1%
Avadon Gloves Light Armor — Magic Defense +0.83%, Weight Limit +960, Mental Attack Resistance +0.75%
Avadon Boots Light Armor — Magic Defense +0.83%, Weight Limit +960, Mental Attack Resistance +0.75%
Avadon Circlet Robe — Physical Defense +1.25%, Mental Attack Resistance +1%
Avadon Gloves Robe — Physical Defense +0.83%, Mental Attack Resistance +0.75%
Avadon Boots Robe — Physical Defense +0.83%, Mental Attack Resistance +0.75%
Zubei's Helmet — Physical Defense +1.25%, HP +74, Paralysis Resistance +1.75%
Zubei's Helmet — Evasion +0.88, Paralysis Resistance +1.75%
Zubei's Leather Gaiters — Evasion +1.47, Paralysis Resistance +2.5%
Zubei's Gauntlets — Evasion +0.59, Paralysis Resistance +1.15%
Zubei's Boots — Evasion +0.59, Paralysis Resistance +1.15%
Zubei's Helmet — Magic Attack +1.25%, Paralysis Resistance +1.75%
Stockings of Zubei — Magic Attack +2.08%, Paralysis Resistance +2.5%
Zubei's Gauntlets — Magic Attack +0.83%, Paralysis Resistance +1.15%
Zubei's Boots — Magic Attack +0.83%, Paralysis Resistance +1.15%
Blue Wolf Helmet — Speed +1.75, Stun Resistance +1.75%, HP Regeneration +1.25%
Blue Wolf Gaiters — Speed +2.91, Stun Resistance +2.5%, HP Regeneration +2.08%
Blue Wolf Gloves — Speed +1.16, Stun Resistance +1.15%, HP Regeneration +0.83%
Blue Wolf Boots — Speed +1.16, Stun Resistance +1.15%, HP Regeneration +0.83%
Blue Wolf Helmet — Physical Defense +1.32%, Stun Resistance +1.75%
Blue Wolf Helmet — MP +51, Stun Resistance +1.75%, MP Regeneration +1.25%
Blue Wolf Stockings — MP +51, Stun Resistance +2.5%, MP Regeneration +1.25%
Blue Wolf Gloves — MP +34, Stun Resistance +1.15%, MP Regeneration +0.83%
Blue Wolf Boots — MP +34, Stun Resistance +1.15%, MP Regeneration +0.83%
Doom Helmet — HP +80, Hold/Sleep Resistance +1.75%, Increased Air Supply
Doom Gloves — HP +53, Hold/Sleep Resistance +1.15%, Increased Air Supply
Doom Boots — HP +53, Hold/Sleep Resistance +1.15%, Increased Air Supply
Doom Helmet — Increased Air Supply, Physical Attack +0.62%, MP Regeneration +0.62%, Hold/Sleep Resistance +1.75%, Poison Resistance +2%
Doom Gloves — Increased Air Supply, Physical Attack +0.41%, MP Regeneration +0.41%, Hold/Sleep Resistance +1.15%, Poison Resistance +2%
Doom Boots — Increased Air Supply, Physical Attack +0.41%, MP Regeneration +0.41%, Hold/Sleep Resistance +1.15%, Poison Resistance +2%
Doom Helmet Robe — Speed +1.75, Increased Air Supply, Hold/Sleep Resistance +1.75%, MP Regeneration +1.25%
Stockings of Doom — Speed +2.91, Increased Air Supply, Hold/Sleep Resistance +2.5%, MP Regeneration +2.08%
Doom Gloves Robe — Speed +1.16, Increased Air Supply, Hold/Sleep Resistance +1.15%, MP Regeneration +0.83%
Doom Boots Robe — Speed +1.16, Increased Air Supply, Hold/Sleep Resistance +1.15%, MP Regeneration +0.83%
Keshanberk - Destruction — Physical Attack +17.42
Sword of Damascus - Earth — HP +319
Great Sword - Lightning — Critical Attack Chance +54.4
Guardian Sword - Great Gale — Attack Speed +5%
Heavy War Axe - Earth — HP +319
Art of Battle Axe - Landslide — 5% chance to stun enemy on normal attack
Deadman's Glory - Landslide — 5% chance to stun enemy on normal attack
Ice Storm Hammer - Lightning — Critical Attack Chance +52.2
Star Buster - Great Gale — Attack Speed +5%
Kris - Confusion — Evasion +3.3
Demon's Dagger - Great Gale — Attack Speed +5%
Dark Elven Long Bow - Concentration — Accuracy +3.3
Bow of Peril - Earth — HP +444
Arthro Nail - Destruction — Physical Attack +21.2
Bellion Cestus - Great Gale — Attack Speed +5%
Great Axe - Thunder — Physical Critical Power +156
Lance - Earth — HP +319
Hell Knife - Confusion — Evasion +3.3 (Buff Chance +10%)
Spell Breaker - Hail — Magical Attack +21.77
Sword of Valhalla - Nature — MP +187
Kaim Vanul's Bones - Earth — HP +319
Wizard's Tear - Cleverness — MP Regeneration +5%
Staff of Evil Spirits - Holy Spirit — Incoming Healing Power +33 (Buff Chance +10%)
Adamantite Necklace — Stun Resistance +3.57%
Adamantite Earring — MP +17
Adamantite Ring — MP Regeneration +0.71%
Black Ore Necklace — Stun Resistance +4.76%
Black Ore Earring — Dark Resistance +1.71%
Black Ore Ring — MP +9
Dark Crystal Shield — Magical Defense +1%, Shield Defense +2%
Shield of Nightmare — Magical Defense +1%, Shield Defense +2%
Dark Crystal Helmet Heavy — Incoming Healing Power +1%, Paralysis Resistance +4.25%
Dark Crystal Breastplate — Incoming Healing Power +5%, Paralysis Resistance +7.75%
Dark Crystal Gaiters — Incoming Healing Power +2%, Paralysis Resistance +5.5%
Dark Crystal Gloves Heavy — Incoming Healing Power +1%, Paralysis Resistance +2.5%
Dark Crystal Boots Heavy — Incoming Healing Power +1%, Paralysis Resistance +2.5%
Dark Crystal Helmet Light — Attack Speed/Physical Attack +0.62%, Paralysis Resistance +4.25%
Dark Crystal Leather Armor — Attack Speed/Physical Attack +1.5%, Paralysis Resistance +7.75%
Dark Crystal Leggings — Attack Speed/Physical Attack +1.03%, Paralysis Resistance +5.5%
Dark Crystal Gloves Light — Attack Speed/Physical Attack +0.41%, Paralysis Resistance +2.5%
Dark Crystal Boots Light — Attack Speed/Physical Attack +0.41%, Paralysis Resistance +2.5%
Dark Crystal Helmet Robe — Physical Defense +2%, Speed +1.75, Magic Cancel Chance -13, Paralysis Resistance +4.25%
Dark Crystal Robe — Cast Speed +2.5%, Physical Defense +2.5%, Speed +4.5, Magic Cancel Chance -17.5, Paralysis Resistance +13.5%
Dark Crystal Gloves Robe — Physical Defense +1.33%, Speed +1.16, Magic Cancel Chance -8, Paralysis Resistance +2.5%
Dark Crystal Boots Robe — Physical Defense +1.33%, Speed +1.16, Magic Cancel Chance -8, Paralysis Resistance +2.5%
Tallum Helmet Heavy — Attack Speed +1.25%, Load Capacity +1440, Mental Resistance +1.9%, Poison/Bleed Resistance +12%
Tallum Gloves Heavy — Attack Speed +0.83%, Load Capacity +960, Mental Resistance +1.35%, Poison/Bleed Resistance +8%
Tallum Boots Heavy — Attack Speed +0.83%, Load Capacity +960, Mental Resistance +1.35%, Poison/Bleed Resistance +8%
Tallum Helmet Light — MP Regen +1.25%, MP +56, Mental Resistance +1.9%, Poison/Bleed Resistance +12%
Tallum Gloves Light — MP Regen +0.83%, MP +37, Mental Resistance +1.35%, Poison/Bleed Resistance +8%
Tallum Boots Light — MP Regen +0.83%, MP +37, Mental Resistance +1.35%, Poison/Bleed Resistance +8%
Tallum Helmet Robe — Magical Defense +2%, Mental Resistance +1.9%, Speed +1.75, Poison/Bleed Resistance +12%
Tallum Stockings — Magical Defense +3.33%, Mental Resistance +3.1%, Speed +2, Poison/Bleed Resistance +7.5%
Tallum Gloves Robe — Magical Defense +1.33%, Mental Resistance +1.35%, Speed +1.16, Poison/Bleed Resistance +8%
Tallum Boots Robe — Magical Defense +1.33%, Mental Resistance +1.35%, Speed +1.16, Poison/Bleed Resistance +8%
Majestic Circlet Heavy — Physical Attack +0.62%, Accuracy +0.47, Stun Resistance +4.25%
Majestic Gauntlets Heavy — Physical Attack +0.41%, Accuracy +0.31, Stun Resistance +2.5%
Majestic Boots Heavy — Physical Attack +0.41%, Accuracy +0.31, Stun Resistance +2.5%
Majestic Circlet Light — Bow Attack +1.25%, MP +60, Load Capacity +1440, Stun Resistance +4.25%
Majestic Leather Armor — Bow Attack +2.35%, MP +150, Load Capacity +5750, Stun Resistance +13.25%
Majestic Gauntlets Light — Bow Attack +0.83%, MP +40, Load Capacity +960, Stun Resistance +2.5%
Majestic Boots Light — Bow Attack +0.83%, MP +40, Load Capacity +960, Stun Resistance +2.5%
Majestic Circlet Robe — MP +60, MP Regen +2%, Stun Resistance +4.25%
Majestic Gauntlets Robe — MP +40, MP Regen +1.33%, Stun Resistance +2.5%
Majestic Boots Robe — MP +40, MP Regen +1.33%, Stun Resistance +2.5%
Helm of Nightmare Heavy — Physical Attack +1.25%, Hold/Sleep Resistance +6%
Gauntlets of Nightmare Heavy — Physical Attack +0.83%, Hold/Sleep Resistance +3.75%
Boots of Nightmare Heavy — Physical Attack +0.83%, Hold/Sleep Resistance +3.75%
Helm of Nightmare Light — Magical Defense +0.62%, Hold/Sleep Resistance +6%
Gauntlets of Nightmare Light — Magical Defense +0.41%, Hold/Sleep Resistance +3.75%
Boots of Nightmare Light — Magical Defense +0.41%, Hold/Sleep Resistance +3.75%
Helm of Nightmare Robe — MP Regen +0.62%, Magical Attack +0.62%, Hold/Sleep Resistance +6%
Gauntlets of Nightmare Robe — MP Regen +0.41%, Magical Attack +0.41%, Hold/Sleep Resistance +3.75%
Boots of Nightmare Robe — MP Regen +0.41%, Magical Attack +0.41%, Hold/Sleep Resistance +3.75%
Tallum Blade - Destruction — Physical Attack +22.1
Dark Legion's Edge - Thunder — Physical Crit Power +220
Sirra's Blade - Landslide — Chance to Stun on Normal Attack
Infernal Master - Concentration — Accuracy +3.9
Dragon Slayer - Evil Spirit — Vampirism +3%
Sword of Ipos - Earth — HP +398
Meteor Shower - Earth — HP +345
Elysian - Great Gale — Attack Speed +5%
Barakiel's Axe - On Fire — HP Regen +5%
Destroyer Hammer - Lightning — Critical Chance +52.2
Doom Crusher - Thunder — Physical Crit Power +415
Behemoth's Tuning Fork - Destruction — Physical Attack +32.97
Bloody Orchid - Confusion — Evasion +3.3
Soul Separator - On Fire — HP Regen +5%
Naga Storm - Molar — Chance to Poison on Normal Attack
Carnage Bow - Concentration — Accuracy +3.3
Soul Bow - Clairvoyance — Bow Range +100
Shyeed's Bow - Concentration — Accuracy +3.3
Dragon Grinder - Earth — HP +372
Sobekk's Hurricane - Landslide — Chance to Stun on Normal Attack
Keshanberk*Keshanberk - Destruction — Physical Attack +26.9
Keshanberk*Damascus - Destruction — Physical Attack +26.9
Damascus*Damascus - Thunder — Physical Crit Power +268
Tallum Blade*Damascus - Landslide — Chance to Stun on Normal Attack
Halberd - Lightning — Critical Chance +54.4
Tallum Glaive - On Fire — HP Regen +5%
Tiphon's Spear - Landslide — Chance to Stun on Normal Attack
Elemental Sword - Hail — Magical Attack +21.77
Spiritual Eye - Hail — Magical Attack +27.63
Flaming Dragon Skull - Wisdom — MP Consumption of Skills -5%
Sword of Miracles - Holy Spirit — Incoming Healing Power +37
Cabrio's Hand - Cleverness — MP Regen +5%
Themis' Tongue - Cleverness — MP Regen +5%
Dasparion's Staff - Hail — Magical Attack +27.63
Branch of the Mother Tree - Nature — MP +239
Daimon Crystal - Wisdom — MP Consumption of Skills -5%
Phoenix Necklace — MP +21
Phoenix Earring — Magic Defense +1%
Phoenix Ring — MP Regen +0.71%
Majestic Necklace — Magic Defense +1%
Majestic Earring — Poison Resistance +5.71%
Majestic Ring — MP +11
Major Arcana Circlet — маг. атака +0.62%, скорость +1.75, шанс отмены магии -13, сопротивление оглушению +4.25%, грузоподъёмность +1440
Major Arcana Gloves — маг. атака +0.41%, скорость +1.16, шанс отмены магии -8, сопротивление оглушению +2.5%, грузоподъёмность +960
Major Arcana Boots — маг. атака +0.41%, скорость +1.16, шанс отмены магии -8, сопротивление оглушению +2.5%, грузоподъёмность +960
Forgotten Blade - Lightning — шанс крит. атаки +54.4
Heaven's Divider - Thunder — сила физ. крита +5%
Basalt Battlehammer - Earth — HP +5%
Dragon Hunter Axe - Thunder — сила физ. крита +5%
Angel Slayer - Great Gale — скорость атаки +3%
Draconic Bow - Destruction — физ. атака +5%
Demon Splinter - Destruction — физ. атака +5%
Tallum Blade*Dark Legion's Edge - Destruction — физ. атака +5%
Saint Spear - Lightning — шанс крит. атаки +54.4
Arcana Mace - Hail — маг. атака +5%
Imperial Staff - Destiny — сила маг. крита +5%
Tateossian Necklace — сопротивление кровотечению +7.61%
Tateossian Earring — МР +20
Tateossian Ring — сопротивление земле +1.14%
Equipment Type | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13–15 | +16+ |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Physical weapons | 70% | 70% | 70% | 70% | 70% | 70% | 70% | 55% | 55% | 55% | 30% |
| Magical weapons | 50% | 50% | 50% | 50% | 50% | 50% | 50% | 35% | 35% | 35% | 20% |
| Full armor | 100% | 66% | 45% | 40% | 30% | 25% | 20% | 20% | 20% | — | — |
| Other armor parts and jewelry | 66% | 45% | 40% | 35% | 25% | 20% | 15% | 15% | 15% | — | — |
| Olfe’s shirt and cloak | 50% | 30% | 25% | 20% | 15% | 12% | 10% | — | — | — | — |
Grade | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 |
|---|---|---|---|---|---|---|---|---|---|
| D-grade | 9 | 26 | 52 | 86 | 130 | 181 | 242 | 311 | 389 |
| D-grade (full) | 13 | 39 | 78 | 129 | 195 | 271 | 363 | 466 | 583 |
| C-grade | 12 | 36 | 71 | 118 | 178 | 249 | 332 | 426 | 533 |
| C-grade (full) | 18 | 54 | 106 | 177 | 267 | 373 | 498 | 639 | 799 |
| B-grade | 14 | 42 | 84 | 139 | 209 | 293 | 390 | 502 | 627 |
| B-grade (full) | 21 | 63 | 126 | 208 | 313 | 439 | 585 | 753 | 940 |
| A-grade | 16 | 47 | 94 | 157 | 235 | 329 | 439 | 564 | 705 |
| A-grade (full) | 24 | 70 | 141 | 235 | 352 | 493 | 658 | 846 | 1057 |
| S/S80/S84-grade | 17 | 52 | 104 | 173 | 259 | 363 | 484 | 623 | 778 |
| S/S80/S84-grade (full) | 25 | 78 | 156 | 259 | 388 | 544 | 726 | 934 | 1167 |
Enchant | Bonus |
|---|---|
+4 | Physical Defense +10, Magical Defense +7, Physical Attack +1% |
+5 | Physical Defense +23, Magical Defense +15, Physical Attack +1.5% |
+6 | Physical Defense +38, Magical Defense +25, Physical Attack +2%, Elemental Resistance +3% |
+7 | Physical Defense +54, Magical Defense +38, Physical Attack +2.5%, Elemental Resistance +4% |
+8 | Physical Defense +75, Magical Defense +52, Physical Attack +3%, Elemental Resistance +5%, Magic Resistance +1% |
+9 | Physical Defense +107, Magical Defense +76, Physical Attack +3.5%, Elemental Resistance +6%, Magic Resistance +2% |
+10 | Physical Defense +148, Magical Defense +108, Physical Attack +4%, Elemental Resistance +7%, Magic Resistance +3% |
Enchant | Bonus |
|---|---|
+4 | Magical Defense +9, Evasion +1 |
+5 | Magical Defense +20, Evasion +2 |
+6 | Magical Defense +26, Evasion +3, Speed +1, Skill Cooldown -1% |
+7 | Magical Defense +34, Evasion +4, Speed +1, Skill Cooldown -2% |
+8 | Magical Defense +44, Evasion +5, Speed +2, Skill Cooldown -3%, Physical Crit Rate +20, Physical Crit Power +2% |
+9 | Magical Defense +57, Evasion +6, Speed +3, Skill Cooldown -4%, Physical Crit Rate +25, Physical Crit Power +3% |
+10 | Magical Defense +74, Evasion +7, Speed +4, Skill Cooldown -5%, Physical Crit Rate +30, Physical Crit Power +4% |
Enchant | Bonus |
|---|---|
+4 | Physical Defense +10, MP Consumption for Skills -1% |
+5 | Physical Defense +23, MP Consumption for Skills -2% |
+6 | Physical Defense +38, MP Consumption for Skills -3%, Skill Cooldown -1% |
+7 | Physical Defense +54, MP Consumption for Skills -5%, Skill Cooldown -2% |
+8 | Physical Defense +75, MP Consumption for Skills -7%, Skill Cooldown -3%, Magic Crit Rate +10, Magic Crit Power +1% |
+9 | Physical Defense +107, MP Consumption for Skills -10%, Skill Cooldown -4%, Magic Crit Rate +15, Magic Crit Power +2% |
+10 | Physical Defense +148, MP Consumption for Skills -15%, Skill Cooldown -5%, Magic Crit Rate +20, Magic Crit Power +3% |
Enchant | Bonus |
|---|---|
+4 | Physical Defense +12, Magical Defense +8, Physical Attack +1%, PvP Defense +0.5% |
+5 | Physical Defense +28, Magical Defense +18, Physical Attack +1.5%, PvP Defense +1% |
+6 | Physical Defense +46, Magical Defense +30, Physical Attack +2%, All Element Resistances +3%, PvP Defense +1.5% |
+7 | Physical Defense +66, Magical Defense +45, Physical Attack +2.5%, All Element Resistances +4%, PvP Defense +2% |
+8 | Physical Defense +91, Magical Defense +62, Physical Attack +3%, All Element Resistances +5%, Magical Resistance +1%, PvP Defense +2.5% |
+9 | Physical Defense +130, Magical Defense +86, Physical Attack +3.5%, All Element Resistances +6%, Magical Resistance +2%, PvP Defense +3% |
+10 | Physical Defense +178, Magical Defense +120, Physical Attack +4%, All Element Resistances +7%, Magical Resistance +3%, PvP Defense +3.5% |
Enchant | Bonus |
|---|---|
+4 | Magical Defense +11, Evasion +1, PvP Defense +0.5% |
+5 | Magical Defense +24, Evasion +2, PvP Defense +1% |
+6 | Magical Defense +32, Evasion +3, Speed +1, Skill Cooldown -1%, PvP Defense +1.5% |
+7 | Magical Defense +41, Evasion +4, Speed +1, Skill Cooldown -2%, PvP Defense +2% |
+8 | Magical Defense +53, Evasion +5, Speed +2, Skill Cooldown -3%, Physical Crit Chance +20, Physical Crit Damage +2%, PvP Defense +2.5% |
+9 | Magical Defense +69, Evasion +6, Speed +3, Skill Cooldown -4%, Physical Crit Chance +25, Physical Crit Damage +3%, PvP Defense +3% |
+10 | Magical Defense +89, Evasion +7, Speed +4, Skill Cooldown -5%, Physical Crit Chance +30, Physical Crit Damage +4%, PvP Defense +3.5% |
Enchant | Bonus |
|---|---|
+4 | Physical Defense +12, MP Consumption -1%, PvP Defense +0.5% |
+5 | Physical Defense +28, MP Consumption -2%, PvP Defense +1% |
+6 | Physical Defense +46, MP Consumption -3%, Skill Cooldown -1%, PvP Defense +1.5% |
+7 | Physical Defense +66, MP Consumption -5%, Skill Cooldown -2%, PvP Defense +2% |
+8 | Physical Defense +91, MP Consumption -7%, Skill Cooldown -3%, Magical Crit Chance +10, Magical Crit Damage +1%, PvP Defense +2.5% |
+9 | Physical Defense +130, MP Consumption -10%, Skill Cooldown -4%, Magical Crit Chance +15, Magical Crit Damage +2%, PvP Defense +3% |
+10 | Physical Defense +178, MP Consumption -15%, Skill Cooldown -5%, Magical Crit Chance +20, Magical Crit Damage +3%, PvP Defense +3.5% |
Enchant | Bonus |
|---|---|
+4 | Physical Defense +12, Magical Defense +8, Physical Attack +1%, PvP Defense +1% |
+5 | Physical Defense +28, Magical Defense +18, Physical Attack +2%, PvP Defense +1.5% |
+6 | Physical Defense +46, Magical Defense +30, Physical Attack +4%, All Element Resist +3%, PvP Defense +3% |
+7 | Physical Defense +66, Magical Defense +45, Physical Attack +5%, All Element Resist +4%, PvP Defense +3.5% |
+8 | Physical Defense +91, Magical Defense +62, Physical Attack +7%, All Element Resist +5%, Magic Resist +1%, PvP Defense +5% |
+9 | Physical Defense +130, Magical Defense +86, Physical Attack +8.5%, All Element Resist +6%, Magic Resist +2%, PvP Defense +6% |
+10 | Physical Defense +178, Magical Defense +120, Physical Attack +10%, All Element Resist +7%, Magic Resist +3%, PvP Defense +7% |
Enchant | Bonus |
|---|---|
+4 | Magical Defense +11, Evasion +1, PvP Defense +1% |
+5 | Magical Defense +24, Evasion +2, PvP Defense +1.5% |
+6 | Magical Defense +32, Evasion +3, Speed +1, Skill Cooldown -1%, PvP Defense +3% |
+7 | Magical Defense +41, Evasion +4, Speed +1, Skill Cooldown -2%, PvP Defense +3.5% |
+8 | Magical Defense +53, Evasion +5, Speed +2, Skill Cooldown -3%, Physical Crit Chance +30, Physical Crit Damage +3%, PvP Defense +5% |
+9 | Magical Defense +69, Evasion +6, Speed +3, Skill Cooldown -4%, Physical Crit Chance +40, Physical Crit Damage +5%, PvP Defense +6% |
+10 | Magical Defense +89, Evasion +7, Speed +4, Skill Cooldown -5%, Physical Crit Chance +50, Physical Crit Damage +7%, PvP Defense +7% |
Enchant | Bonus |
|---|---|
+4 | Physical Defense +12, MP Consumption -1%, PvP Defense +1% |
+5 | Physical Defense +28, MP Consumption -2%, PvP Defense +1.5% |
+6 | Physical Defense +46, MP Consumption -3%, Skill Cooldown -1%, PvP Defense +3% |
+7 | Physical Defense +66, MP Consumption -5%, Skill Cooldown -2%, PvP Defense +3.5% |
+8 | Physical Defense +91, MP Consumption -7%, Skill Cooldown -3%, Magical Crit Chance +15, Magical Crit Damage +2%, PvP Defense +5% |
+9 | Physical Defense +130, MP Consumption -10%, Skill Cooldown -4%, Magical Crit Chance +20, Magical Crit Damage +3.5%, PvP Defense +6% |
+10 | Physical Defense +178, MP Consumption -15%, Skill Cooldown -5%, Magical Crit Chance +25, Magical Crit Damage +5%, PvP Defense +7% |
+6 — White | +7 — Purple | +8 — Blue | +9 — Green | +10 — Red |
|---|---|---|---|---|
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|
|
|
Enchant Level | Bonuses |
|---|---|
0 | Physical Defense +25, Magical Defense +25 |
+1 | Physical Defense +27, Magical Defense +27 |
+2 | Physical Defense +29, Magical Defense +29 |
+3 | Physical Defense +31, Magical Defense +31 |
+4 | Physical Defense +37, Magical Defense +37, Speed +1, CON +1, HP +25 |
+5 | Physical Defense +44, Magical Defense +44, Speed +2, CON +1, MEN +1, HP +78 |
+6 | Physical Defense +52, Magical Defense +52, Speed +2, CON +1, MEN +1, STR +1, INT +1, HP +156 Active Skill Available: Cooldown — 1 hour Instantly teleports the character to the nearest village. |
+7 | Physical Defense +61, Magical Defense +61, Speed +3, CON +1, MEN +1, STR +1, INT +1, DEX +1, WIT +1, HP +259 Active Skills Available: Cooldown — 1 hour Instantly teleports the character to the nearest village. Cooldown — 1 hour Resurrects the target and restores 100% experience. |
+8 | Physical Defense +71, Magical Defense +71, Speed +3, CON +2, MEN +2, STR +1, INT +1, DEX +1, WIT +1, HP +388 Active Skills Available: Cooldown — 1 hour Instantly teleports the character to the nearest village. Cooldown — 1 hour Resurrects the target and restores 100% experience. |
+9 | Physical Defense +82, Magical Defense +82, Speed +4, CON +2, MEN +2, STR +2, INT +2, DEX +1, WIT +1, HP +544 Active Skills Available: Cooldown — 1 hour Instantly teleports the character to the nearest village. Cooldown — 1 hour Makes the character invulnerable for 7 seconds. Effect does not end when attacking or using skills. |
+10 | Physical Defense +95, Magical Defense +95, Speed +5, CON +2, MEN +2, STR +2, INT +2, DEX +2, WIT +2, HP +726 Active Skills Available: Cooldown — 30 min Makes the character invulnerable for 7 seconds. Effect does not end when attacking or using skills. Duration — 1 min Cooldown — 1 hour Physical/Magical Attack +5%, Physical/Magical Crit Power +5%. |
Enchant Level | Bonuses |
|---|---|
0 | Base Stats: Physical Defense 14, Magical Defense 14 |
+1 | Base Stats: Physical Defense 15, Magical Defense 14 HP/CP/MP +1% |
+2 | Base Stats: Physical Defense 16, Magical Defense 14 HP/CP/MP +2% |
+3 | Base Stats: Physical Defense 17, Magical Defense 14 HP/CP/MP +3% |
+4 | Base Stats: Physical Defense 20, Magical Defense 14 HP/CP/MP +4%, PvP Defense +2%, PvP Attack +1% |
+5 | Base Stats: Physical Defense 23, Magical Defense 14 HP/CP/MP +5%, PvP Defense +3%, PvP Attack +2% |
+6 | Base Stats: Physical Defense 26, Magical Defense 14 HP/CP/MP +6%, PvP Defense +4%, PvP Attack +3% |
+7 | Base Stats: Physical Defense 29, Magical Defense 14 HP/CP/MP +7%, PvP Defense +5%, PvP Attack +4% |
+8 | Base Stats: Physical Defense 32, Magical Defense 14 HP/CP/MP +8%, PvP Defense +7%, PvP Attack +5% |
+9 | Base Stats: Physical Defense 35, Magical Defense 14 HP/CP/MP +9%, PvP Defense +9%, PvP Attack +6% |
+10 | Base Stats: Physical Defense 38, Magical Defense 14 HP/CP/MP +10%, PvP Defense +10%, PvP Attack +7% |
Grade | Price |
|---|---|
Grade | Price |
|---|---|
Type | Bonus |
|---|---|
| PvP damage received -5%. 2% chance for attacker: attack speed -20%, movement speed -20%, cast speed -30%. | |
| PvP damage received -5%. 2% chance to cancel the target's action. | |
| PvP damage received -5%. 2% chance for attacker: physical crit chance and power -15%. |
Type | Bonus |
|---|---|
| 15% chance to increase attack speed by 100 for 10s on hit. PvP damage +5%. | |
| 15% chance to increase cast speed by 100 for 10s on hit. PvP damage +5%. | |
| 25% chance to remove 1-2 buffs and 15% chance to apply 15s debuff lowering shield block. PvP damage +5%. | |
| 20% chance to restore 200 CP on hit. PvP damage +5%. | |
| 10% chance to deal additional PvP damage on hit. PvP damage +5%. |
Item | Quantity | Chance |
|---|---|---|
1 | 10% | |
1 | 25% | |
1 | 15% | |
1 | 7% | |
1-2 | 100% | |
1 | 50% | |
1 | 50% | |
| 1-3 | 100% |
| 1-3 | 80% |
1 | 80% | |
1 | 20% | |
1-2 | 100% |
Item | Quantity | Chance |
|---|---|---|
1 | 15% | |
1 | 22% | |
1 | 10% | |
1-4 | 100% | |
1 | 100% | |
1 | 100% | |
| 2-4 | 100% |
| 3-5 | 80% |
1-2 | 80% | |
1-2 | 80% | |
1 | 50% | |
1-3 | 100% |
Monday | Wednesday | Thursday |
|---|
21:00 - 21:30 | 21:00 - 21:30 | 21:00 - 21:30 | |||
21:30 - 22:00 | 21:30 - 22:00 | 21:30 - 22:00 | |||
22:00 - 22:30 | 22:00 - 22:30 | 22:00 - 22:30 |
Item | Quantity | Chance |
|---|---|---|
A-grade, magic defense 71
MP +31, Bleed Resist +30%, Bleed Penetration +30%, Healing Received +10%, Vampirism +4%, Stun/Mental Resist +20%, Stun/Mental Penetration +20%. | 1 | 100% |
1-3 | 100% | |
1-3 | 100% | |
1-3 | 100% | |
3-5 | 100% | |
7-10 | 100% | |
| 5-7 | 100% |
| 2-4 | 100% |
10-20 | 100% | |
5-10 | 100% | |
50-100 | 100% | |
| 50-100 | 100% |
| 50-100 | 100% |
| 50–100 | 100% |
| 15–30 | 70% |
15–30 | 70% | |
7–15 | 70% |
Drop | Quantity | Chance |
|---|---|---|
B-grade, Magic Defense 48
MP +21, Poison Resistance +30%, Poison Penetration +30%, Accuracy +2, Physical Crit Damage +15%, Hold Resistance +20%, Hold Penetration +20%. B-grade, Magic Defense 71
CON +1, MEN +1, MP consumption by skills -6%, MP +31, Mental Attack Resistance +15%, Mental Attack Penetration +15%, Bleeding Resistance +20%, Bleeding Penetration +20%, Incoming Healing Power +6%. B-grade, Magic Defense 48
STR +1, INT +1, Magic Attack +5%, Physical Attack +5%, Speed +2, MP +21, Poison Resistance +20%, Poison Penetration +20%, Accuracy +1. | — | — |
1-2 | 100% | |
1-2 | 100% | |
1-2 | 100% | |
3-5 | 100% | |
5-7 | 100% | |
| 3-5 | 100% |
| 1-2 | 100% |
10-20 | 100% | |
5-10 | 100% | |
50-100 | 100% | |
| 50-100 | 100% |
| 50-100 | 100% |
| 25–75 | 100% |
| 10–20 | 70% |
10–20 | 70% | |
5–10 | 70% |
Restrictions | Big War | Mid War | Low War |
|---|---|---|---|
Number of characters in PvP zone | 45/45 | No restrictions | 27 |
Castles | Aden, Goddard, Rune | Schuttgart, Dion | Gludio |
Epic Bosses | Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth | Priest of Core, Priest of Orfen, Priest of Ant Queen, Priest of Zaken | Octavis, Ramona |
Item | Price |
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