
Mechanic changes
36
- Skills based on Interlude with gradual addition of skills up to High Five
- All skill mechanics follow High Five:
- attack/cast speed do not affect skill cooldowns
- all types of invulnerability end when taking damage or using skills
- Changed skill enchant system, removed attribute-based enchant branches
Skill changes
36a
Shock Stomp
Radius — 175 (old radius 150)
Thunder Storm
Radius — 175 (old radius 150)
Revival
Can be used at any % of HP (old feature <10%)
Howl
Descreases physical and mage attack -23%
Shock Blast
Range — 750 (old range 500)
Radius of the effecte was improved
Hex
Range — 900 (old range 600)
Now classified as a physical skill (was magic)
Slightly increased success rate
Power Brake
Now classified as a physical skill (was magic)
Burst Shot
Power increased by 3 times
Range increased to 900 (old range 500)
The enchantment path for Duel has been changed and significantly improved: each enchantment level now provides a substantial increase in power
Casting speed of the skill has been reduced
Added to Phantom Ranger's skill list
Rapid Fire
Attack range reduced by 30% (was 50%)
The enchantment path has been adjusted to reflect these changes
Vicious Stance
The Cost enchantment path has been changed to Critical Power: every third enchantment level grants +1%. For example: +1 = 1%, +3 = 2%, and so on up to +30, where it provides +11%. No bonus is applied when using daggers
Pa'agrio's Fist
Cooldown significantly reduced
Increase Force (Charges for Gladiator and Tyrant)
8th level added at level 79
Does not expire upon death
Duration increased to 60 minutes (was 10 minutes)
Sonic Storm
Range increased to 600 (old range 500)
Slightly increased area of effect
Force Storm
Range increased to 600 (was 500)
Area of effect slightly increased
Might of Heaven
Applies to all monsters, does not work on players
Added to Shillien Elder's skill list
Mana Burn
No longer deals critical damage
Benediction
Can be used with any amount of MP (old feature <25%)
Casting speed increased
Cooldown reduced
Resurrection
Range increased to 600 (old range 400)
Mass Cleanse
Cooldown reduced to 15 minutes (was 20 mminutes)
Miracle
Cooldown reduced to 30 minutes (was 60 mminutes)
Volcano
Cooldown increased to 1 hour (was 30 minutes)
Power reduced by 30%
Raging Waves
Cooldown increased to 1 hour (was 30 minutes)
Power reduced by 30%
Cyclone
Cooldown increased to 1 hour (was 30 minutes)
Power reduced by 30%
Gehenna
Cooldown increased to 1 hour (was 30 minutes)
Power reduced by 30%
Frenzy
Works even if your HP is 100%
The attack bonus is doubled when using a sword or blunt weapon (relative to HF bonuses)
When wearing a spear, it works according to HF chronicles
Sweeper Festival
Added to Bounty Hunter's skill list
Aura Flash
Does not cancel target in PvP, but works on monsters and in the Olympiad
Noblesse Blessing
Range increased to 400-600 (old range 400)
Has a fixed cast time for all classes
Clan Resist Shock Lv.1
Stun resistance increased to +5% (was +12%)
Clan Resist Shock Lv.2
Stun resistance increased to +10% (was +20%)
Clan Resist Hold Lv.1
Resistance to hold attacks increased to +5% (was +12%)
Clan Resist Hold Lv.2
Resistance to hold attacks increased to +10% (was +20%)
Clan Resist Sleep Lv.1
Sleep resistance increased to +5% (was +12%)
Clan Resist Sleep Lv.2
Sleep resistance increased to +10% (was +20%)
This list will be updated regularly.
A lot of work has also been done to adjust skills and restore their functionality to a more balanced mechanic. We will not be publishing the full list of these changes.
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